BobsUI
A Custom User Interface for Dark Ages of Camelot

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Current Features:

[** BobsUI 1.110 v6.00 **]

 

This release of BobsUI is fully functional with all versions of the game client (Catacombs, Darkness Rising, and Labyrinth of the Minotaur) and is usable on the US DAOC servers running version 1.110 of the game.

 

 

[** What's New **]

 

This version includes all features from previous versions of BobsUI and more.  This user interface is multi-skinned which means it has more than one "look".  There are currently over 70 dialog skins to choose from and 1000+ options which you can easily configure using the included Option Chooser program.

 

The changes with this version involved the addition of Classic Button and Dialog skin options.  I also added options for Classic and Derida style Summary windows.  In addition I added some Classic style icon sets that use a stone background to go with the new Classic Dialog skin.

 

 

This UI gives you the ability to conceal (hide), disable, and set the style for each window.

 

This allows you to directly control how much of your system resources are used by the user interface.  This makes this version of the user interface, not only the largest that is available for the game but also the most configurable.  It now has the ability to be configured so it uses a smaller memory footprint than ALL other user interfaces that have been released to date (including Mythic's) for the game.

 

The Option Chooser program allows you to easily switch between options and track which options you have currently selected.  The Option Chooser program is located in your "gameclient\ui\custom" directory after the UI is installed and can be run at any time after installation to change the settings.

 

Most of the UI features you can toggle on/off with the Option Chooser program to reduce the overall memory footprint of the UI so that it is comparable to other custom UIs.  In addition, optimizations were performed to reduce the number of tiled objects needed to create windows regardless of the chosen skin by 66% or more.

 

A "Check for Updates" feature is available in the Help menu.  It can be used to check online for updates to the UI that are available for download.  The feature can be enabled so it runs at program startup if desired.

 

[** Skins **]

With a single click in the Option Chooser program you can change the look of each game window.  There are several skins to choose from with this UI to change the appearance of the UI without changing the feel of it.  Below are screen shots of this UI with the various skin choices.  The screen shots are intentionally cluttered so you can see how various windows of the UI look. The icons and status (health/power/end) bars used in this UI can also be easily changed and several options for each are available.

 

These are screen shots of the various skins that you can choose from with the Option Chooser program.  You can see a preview of each skin by selecting it in the program.  To apply the change, just click on the check mark beside the one you want and rezone in the game to change the user interface appearance.

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Classic skin

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Aero skins

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Atlantis skin

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Bobs skin

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Caden skin

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Derida skin

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Dragon skins

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Ghost skin

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Gorm skin

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Icz skins

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Lotro skins

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Marble skin

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Midgard skin

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Ochi skin

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Quillix skins

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Satin skin

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SI skin

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Stained skin

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Stucco skins

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Viddi skin

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War skins

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Waves skin

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WOW skin

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[** Special Skins **]

I also added some special skins for Holidays

 

Christmas - Stained Snowflakes skin

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Christmas - Stained Snowmen skin

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Halloween - Midgard Ghouls skin

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Halloween - Stained Ghosts skin

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[**-Icon Pack- **]

This UI has options to allow you to choose from one of several Icon sets.  All combat, skills, items, spell, and weapon icons are included.  The icons are based on the latest 1.94 game patch.  Icon sets include those created by Ceribis, Edaethx, Maliri, and ones from Lexana.  Also included are some I made.  In addition to the custom icon sets, I incorporated the old and new icon sets from Mythic that you can choose from.  There are both solid and transparent icon sets available to choose from.

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[** -Map Pack- **]

This UI has options to allow you to choose from one of several in game Map sets. You can choose between the default Mythic 256x256 size maps, Valmerwolf's 256x256 and 512x512 size maps, or Tekeners 256x256 size maps. Numbered dots, that you can change the style of, are used in the map window to display group member locations.

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[** Alpha Chooser **]

This UI has options to allow you to change the style of the Alpha Chooser window for new style dialog windows.  This allows you to disable/enable the alpha chooser popup when you right click a window.

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[** Armor Resist Table **]

This UI has options to allow you to change the style of the Armor Resist window.  The window contains tables to show the armor resists for each realm and class (to include the mauler class) vs melee and elemental damage types.

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[** Artifacts **]

This UI has options to allow you to choose the style of the Artifacts window. The window contains tables to show each artifact and some general information about it.  The window has been updated with scroll/book names and bounty point prices for various artifact related items.

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[** Atlas **]

This UI has options to allow you to choose various setting for the Atlas window.  The window allows you to see any map in any realm no matter where you happen to be in the game.  The options allow you to choose which maps you want to preload or you can simply load them all.  The maps used were made available by Valmerwolf.

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[** Button Skin **]

This UI has options to allow you to set the style of the buttons used in the various windows.  The buttons correspond with the various skin styles.

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[** Chant **]

This UI has options to allow you to choose the style of the Chant window.  The window shows what current pulsed spell, such as speed, end regeneration, etc. you are currently playing.

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[** Chat **]

This UI has options to allow you to choose the style of Chat window.  The window can be solid or transparent depending on the setting you choose.

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[** Chat Font **]

This UI has options to allow you to choose the style of the Chat Font.  You can select from a variety of old or new style fonts.  There are around 120 font options total.  There are 15 old style font options with 1 size each, 11 old style font options with 6 sizes each, and 39 new style font options with variable sizes selectable in game.  In addition, the clarity of the letters in each of the old font options was changed so the characters are easier to see against various background colors.

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Note: The font used in the Memo and Text areas of the Help, Information, Interact, Map, Master Level, and New Quest Start/Finish windows change to match the style of the "Last Old Style" chat font selected.

 

[** Clock **]

This UI has options to allow you to choose the style of the Clock window.  The window can show not only the local time but also the server time, compass, lag meter or a combination thereof depending on the style you choose.

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[** Command **]

This UI has options to allow you to choose the style of Command window.  The styles available are a cube, vertical, or horizontal window.  The cube and horizontal windows contain all the commands to open each window and perform the various actions in game in one convenient spot.  The vertical command window is the default game style. 

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[** Command Bar **]

This UI has options to allow you to choose the style of the Command Bar window.  The window is a thin horizontal bar that contains the most common actions on it such as Stick/Follow/Face etc.

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[** Compass **]

This UI has options to allow you to choose various settings for the Compass window to alter the appearance of both the strip and round compass styles.  There are several solid and transparent color combinations for the normal (strip) style of compass as well.

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[** Concentration **]

This UI has options to allow you to choose the style of the Concentration window.  Some styles include group buffs, player stats, and concentration levels in the same window.

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[** Crafting **]

This UI has an option for a future Crafting window.

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[** Emblem Picker **]

This UI has options to allow you to choose the style of the Emblem Picker window.

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[** Emoticon **]

This UI has options to allow you to choose the style of the Emoticon window.

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[** Floating HealthEndPower **]

This UI has options to allow you to choose the style of the Floating Health, Endurance, and Power windows.  The floating windows can be toggled on/off using the buttons at the top of the summary window.  There are several options available for the floating player and Target windows to include options for WOW styles windows.

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[** Group Buffs **]

This UI has optional group buff windows that include group buffs, player stats, and concentration in the same window. Some of the window styles are resizable to make them smaller than the normal group buff window.

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[** Healer Helper **]

This UI has options to allow you to choose the style of Healer Helper windows.  The Cube, Horizontal and Vertical style layouts are available. This UI also allows includes around 60 options to allow you to customize the look of your healer helper windows.

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[** Help **]

This UI has options to allow you to choose the style of the Help window.

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[** Info **]

This UI has options to allow you to choose the style of the Info window.

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[** Interact **]

This UI has options to allow you to choose the style of the Interact window.

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[** Keep Status **]

This UI has options to allow you to choose the style of the Keep Status window.

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[** Keep Upgrade **]

This UI has options to allow you to choose the style of the Keep Upgrade window.

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[** Keyboard Configuration **]

This UI has options to allow you to choose the style of the Keyboard Configuration window.

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[** LFG **]

This UI has options to allow you to choose the style of the LFG window.

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[** LFG Results **]

This UI has options to allow you to choose the style of the LFG Results window.

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[** Main Menu **]

This UI has options to allow you to choose the style of the Main Menu window.

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[** Map **]

This UI has options to allow you to choose the style of the Map window.

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I replaced the default NPC Quest Giver and Quest waypoints "dots" that were added in 1.86 with "diamonds" to make them stand out more on the custom maps.

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[** Master Level **]

This UI has options to allow you to choose the style of the Master Level window.

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[** Merchant **]

This UI has options to allow you to choose the style of the Merchant window.  The window is also resizable so you can see all the items in the list at once.

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[** Merchant Hookpoint **]

This UI has options to allow you to choose the style of the Merchant Hookpoint window.  The window is also resizable so you can see all the items in the list at once.

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[** Message Configuration **]

This UI has options to allow you to choose the style of the Message Configuration window.

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[** Mini Attributes **]

This UI has options to allow you to choose the style of the Mini Attributes window.

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[** Mini Craft **]

This UI has options to allow you to choose the style of the Mini Craft window.

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[** Mini Friends **]

This UI has options to allow you to choose the style of the Mini Friends window.

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[** Mini Group **]

This UI has options to allow you to choose the style of the Mini Group window.   Some of the Mini Group windows, like the Healer Helpers, are resizable to reduce the amount of screen space they use when you have less than 8 players in your group.

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[** Mini Info **]

This UI has options to allow you to choose the style of the Mini Info window.

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[** Mini Pet **]

This UI has options to allow you to choose the style of the Mini Pet window.   Two of the styles were made just for animist and do not have pet movement controls since mushroom pets do not move.

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[** Mini Resists **]

This UI has options to allow you to choose the style of the Mini Resists window.

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[** Mino Relic **]

This UI has options to allow you to choose the style of the Mino Relic window.

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[** Mount **]

This UI has options to allow you to choose the style of the Mount window.

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[** Options **]

This UI has options to allow you to choose the style of the Options window.

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[** Performance **]

This UI has options to allow you to choose the style of the Performance window.

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[** Quest **]

This UI has options to allow you to choose the style of the Quest window.   These new quest windows are resizable to make the text easier to read in some cases.

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[** Quest Journal **]

This UI has options to allow you to choose the style of the Quest Journal window.

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[** Quick Bar **]

This UI has options to allow you to choose a transparent Quick Bar.

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[** Quiver **]

This UI has options to allow you to choose the style of the Quiver window.

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[** Realm Bonuses **]

This UI has options to allow you to choose the style of the Realm Bonuses window.

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[** Realm Ranks **]

This UI has options to allow you to choose the style of the Realm Ranks window.

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[** Realm War **]

This UI has options to allow you to choose the style of the Realm War windows.   You can select from a solid or transparent style of window and choose one of several map styles.  In addition you can select one of three styles of relic gate links or disable them from being shown.

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[** Siege **]

This UI has options to allow you to choose the style of the Siege window.

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[** Siege Tower **]

This UI has options to allow you to choose the style of the Siege Tower window.

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[** Social **]

This UI has options to allow you to choose the style of the Social window.

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[** Status Bar Skins**]

This UI has options to allow you to choose the style of the Status Bar Skins.   The skin style you choose will be used in windows such as the Summary, normal Floating HealthEndPwr, and Timer windows.

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[** Status Index **]

This UI has options to allow you to choose the style of the Status Index window.

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[** Summary **]

This UI has options to allow you to choose the style of the Summary window.

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The WOW style summary windows are unique in that they contain transparent areas for relocation of your quick bars as shown in this screenshot.

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[** Tabbed XP **]

This UI has options to allow you to choose the style of the TabbedXP window.

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[** Target Health Bar Color **]

This UI has options to allow you to choose the color of the health bar shown in the Floating Target window.

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[** Timer **]

This UI has options to allow you to choose the style of the Timer window.

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[** Title **]

This UI has options to allow you to choose the style of the Title window.

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[** Tool Tips **]

This UI has options to allow you to disable/enable the ToolTips that appear when you hover over some items such as spell/combat icons and various attributes in the UI.

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[**Train **]

This UI has options to allow you to choose the style of the Train window.

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[**Train Subclass **]

This UI has options to allow you to choose the style of the Train Subclass window.

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[**ValueChooser **]

This UI has options to allow you to choose the style of the Value Chooser window.

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[**Vault **]

This UI has options to allow you to choose the style of the Vault window.

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[** Video Screen **]

This UI has options to allow you to choose the style of theVideo Screen window.

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[** zExtra **]

This UI has options to allow you to choose the style of the zExtra window.

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[** Special Features **]

The following are various special features available with this UI

 

This UI uses a revamped layout of controls that is slightly different from the default game clients for almost all windows to group common controls/items/tags /buttons together into a fresher layout.

 

This UI uses a revamped layout of controls for social/community window.  Most of the controls were rearranged to standardize where buttons appear when switch from tab to tab.  I also fixed the guild withdraw (invisible one where guild cash shows), promote, and demote buttons in this window so they work with for all guild members who "have permission" to use them and not just the guild manager(s).

 

This UI has a resizable merchant window that is perfect for crafters to allow you to stretch the window so you can see all items on vendor at once.   There is no longer a need to choose between normal and 30 item layouts.

 

This UI has a resizable training window that allows you to see all the available RAs for your character at once.

 

This UI has a resizable stats_group window so you can shrink it if less than a full group.

 

This UI has resizable Healer Helper windows that might be useful when less than a full group.

 

The UI has several other resizable windows such as your spell lists and combat lists that were not normally so. There are other features thrown in also that I thought were nice.

 

This UI uses the Option Chooser program to allow you to easily change skins and other features/windows used with the UI.  One unique feature of this program is it indicates the default option and it will keep track of which option you have currently selected.  In addition a lot of information and screen shots are provided about each option which you can select.

 

[** Additional Information **]

I have actually been working with this UI since around March of 2006.  It took me some time to learn how the UI worked and how I could modify it.  I created the Option Chooser program because other similar programs were limiting me with the options/features I wanted to work into the UI.  I released a preview of the UI in September of 2006 for comments/feedback.  The version of the UI that is available today is a direct result of those comments and feedback that can be viewed in the following threads:

 

v6.00 - VN Forum Link2

v4.03 - VN Forum Link1

 

[** Observation **]

Many of the windows, including the new quest windows, which are not resizable in the default Atlantis UI, are with this UI.  You will have to look around to find each one like the spell list, merchant, training, attributes, group healer helper, window that you can now stretch out.  Be aware that Mythic code does not save the screen sizes on all windows.  They only save the size of windows they originally had that were resizable like the custom, chat, and journal ones.  With that in mind, the game does not "save" the sizes of the resizable merchant, training, and some of the other windows I changed but resets them to their default size when you relog/rezone.

 

[** Observation **]

You may need to perform a manual edit to the MiniConc setting in your char.ini file for the large Concentration/GroupBuff window to appear and act correctly. 

 

The char.ini files are located in your Documents&Settings\[username]\Application Data\Electronic Arts\Dark Age of Camelot\[client] directory and are called something like:  Sonicbob-10.ini

 

Open the character file with notepad and replace the MiniConc setting line near the top of the file with the following information:

 

MiniConc=108,668,0,100,600,354,100

 

The only part of this really needed is the size (600,354) but it easier to just do a cut/paste of the whole line.

 

The reason for this edit is Mythic defaults some of the window to the settings from the defaultxxx.ini files. The default setting for this window is set too small and it will not appear and behave correctly unless you manually change the settings.

 

[** Observation **]

When you disable some of the windows, you may notice the close button does not appear when you hover in the upper right hand corner of the window. Instead it will be off to the right of the corner, in some cases by a few hundred pixels.  This is because Mythic game code does not always observe the defined window sizes but instead reverts to default window sizes stored in your character ini files.  You will have to perform a manual edit of your character ini files if you want the close button to appear in the corner of those windows.

 

[** Contact **]

For feedback or questions just post a note in the VN forum thread below or PM me on VN (username Shul).

VN Forum Link

 

Several of the ideas incorporated in this UI came from others whose work is much appreciated.

 

Enjoy,

BobsVault



Last Revised 25 October 2011